Friday, January 27, 2023

Warlock #1: Amber Wizard

 


One down, anyway.

It was fun and frustrating to work with such an old and, dare I say, crude sculpt? Some of the divisions between sections of the mini were a little undefined, but I did what I could. You can see on the back that the pelt/cloak lacked enough definition in parts to hold the darker wash, but that's OK. Overall, I'm happy with the result. He needs sealing, but January is not the best month for outdoor spray paints.

Tuesday, January 17, 2023

Ending a hiatus (Wait. I have a blog?!)

I doubt too many people check this space any more, but it's as good a spot as any for what I'm doing. After a few years of letting my painting supplies gather dust, I finally cleaned things up and started trying to paint again. You would have thought lockdown during The-Year-That-Shall-Not-Be-Named would have been the perfect time for painting and scenery projects, but the lack in in-person gaming sort of stole my motivation. Anyway, that's my excuse and I am sticking to it!

So what is this new project? Well, in a word, it's Mordheim.


I have been fascinated by this game since I got back into WFRP (2nd edition). I've never been a big wargamer, but the skirmish levels, the campaign mode, and the setting flavor is just awesome. Not to mention the inspirational scenery and terrain builds online. Games Workshop stopped supporting the game about 7 years ago or so, but the fan base is still very much alive. You can even get a free copy of the rules over on broheim.net, including supplemental materials like alternate warbands.

I won't go into a review of the game, There are far more knowledgeable folks than myself online who have done that. But the Old World has a special place in my heart, so this seemed a great way to jump back into painting and terrain. 

The project I plan to record here is sort of silly. You see, the various warbands can sometimes -if they've been successful enough in making money- hire models to bolster their ranks. Some of these are just normal troops, but some are special "characters," including mages for hire called Warlocks.

Now, it just so happens that I have had a an old sprue of Citadel miniatures from the mid 90s called simply "Wizards." (FT-03) It contains eight plastic figures designed as Old World spell casters.


I found a page online that identifies the individual figures as: 

Back Row:
Shaman
Chaos Sorcerer 
Fire Wizard 
High Priest 

Front Row:
Astronomer 
Alchemist 
Druid 
Sorceress 

Now to use Warhammer terminology, the "Shaman" would be an Amber Wizard, the "Astronomer" a Blue, an "alchemist" would be a Gold Wizard, a "Fire" mage is known as a Bright Wizard, and the "Druid" a Jade Wizard. The Sorceress' skull motif could make an argument for an Amethyst (Death) wizard or a Necromancer. The "High Priest" looks vaguely Egyptian/Tomb Kings-ish, but perhaps there is another cult that fits the bill. EDIT: Consulting with the nerdosphere, I think an argument can be made that he is a Light Wizard ("White College") which uses the wind Hysh. They are known to use a snake motif sometimes ("The Serpent of Light"). So that's good enough for me!

And the chaos sorcerer looks like just that. 

I had already painted the Blue, Chaos, and Jade figures years ago (and it shows). I even made a short series of videos showing me painting the "Druid." but the other five lay there, still on the sprues, untouched for all this time. So for fun, I am cleaning them up and getting them ready to paint as potential warlocks for hire. The old GW sculpts are crude by today's standards, but like the Heroquest orcs, they have a charm to them I really enjoy. 

So far, the five have had their mold lines cleaned up and put on bases. I've also added a little gravel to the bases for texture. Then, since we had an unseasonably warm day, I sprayed the with gray primer. Here's where they stand now:

Gold Wizard




Amber Wizard


Light Wizard


Bright Wizard


Sorceress

The next steps will be applying paint to brush. I want to do them in old-school color schemes, but still make them fit Mordheim's aesthetic and hopefully with better technique than I had twenty years ago. I'm a bit out of practice, and my eyes aren't as sharp as they were, but I'll do what I can.